Saturday, May 15, 2010

God of War vs Dante's Inferno
























God of War wins........what? Okay okay, fine. I'll do a fair comparison. I feel it's kinda redundant seeing as how Dante's Inferno is a complete rip of God of War, but I've been asked to do this anyway so that people can see that Dante's Inferno is a great game and can stack up against one of the greatest. I never said the game was bad in the first place. I just don't get why you would buy this when a much better version of the same fuckin game is out.

But you know what, let's be fair. Let pretend that the creators of Dante's Inferno never heard of God of War and just judge the game on its own merits.......oh yea, it has no merits of its own. Alright, enough bashing on Dante. Its has enough going for it to warrant this comparison, so let's get to it. I'm going to leave story out of the equation because both stories are real fuckin simple and only serve to more the combat along.



Characters:
Apparently whatever store these two shop at don't sell shirts, but nonetheless both were made to look bad-ass, and they manage to pull it off somewhat. I have some questions about their design. Seriously, Dante won't wear chest armor, but he'll keep the helmet on? And why is Kratos wearing a skirt? Apparently, Ares was killed by a Scottish man. As far as personality goes, Dante is depressed and desperate, while Kratos is angry and psychotic. Dante's struggle does make him a more interesting character (and human), but sometimes you gotta get behind a guy like Kratos: a man who just don't give a fuck.

Winner: Both

Fighting Style:
Both men are insanely brutal in their tactics, and this goes back to their personalities. Kratos is brutally psychotic so you expect him to eviscerate everything that looks at him...then everything that doesn't, but why is Dante so brutal? I get that he's in a desperate situation, but those are the type of kills you see someone who enjoys killing do. Either way, both get the job done in satisfyingly devious fashion. If you like dismemberment, you can't go wrong with either.


Winner: Both

Combat:
Kratos' Blades of Chaos/Athena/Exile reminds me a lot of the ninja weapon kunai with chain, then that's why it's awesome. Dante's scythe looks cool and all, but doesn't compare to a ninja tool in concept. Despite that, both seem to have similar range. The weapons are cool and all, but it don't mean shit if you can't use them right, and GOW flows so much better than DI. DI's combat flows fine, if you mash quick attack over and over. The problem with DI is that you don't really mix light attacks with heavy. In fact, I don't remember any combo that used more than one face button. So in order to do a heavy attack, you have to stop you light attack combo. It's different in GOW. Both attacks flow nicely together to create combos, and in GOW3, you can switch weapons mid-combo. The final point is that with DI, mashing heavy attack repeating gets you through almost any situation, whereas GOW KINDA requires you to think about what you're doing.

Winner: God of War

Setting:
Like GOW, DI's world...or hell...is big, epic, and awe inspiring. The only problem is it doesn't stay that way. The first few circle were cool as hell and extremely grotesque, especially the part with the giant lady with mouths for nipples climbing the side of the shaft while you ride the elevator, but after a while it seems like you've seen everything hell has to offer. It's like the developers ran out of time and ideas. As for GOW, you never lose that sense of epic-ness.

Winner: God of War



Winner: God of War


NOTE: I would have done more categories, but GOW would have won in those anyway. Besides, I covered the most important elements. Oh, and GOW definitely wins in the hot tits department, just in case you were wondering.

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