Thursday, May 6, 2010

Splinter Cell Conviction


Yes, I am no fan of stealth, but that doesn't mean I can't have an opinion on it. One of the main reason why I never liked stealth is because I was never any good at it. I get caught so easily, and because I'm a run and gun type of person, I tend to try to shoot it out which never works (except Metal Gear Solid 3 for some reason). Knowing that people like me suck, Splinter Cell tries to appeal to us by making the game as easy as possible without losing that sense of accomplishment, so if you're a regular jack-off who might be interested in stealth, then this is the game for you. If you're like me and don't like stealth at all, then this game can go fuck itself with the skull of Sam's dead daughter. If you are a stealth master, then this game (unless played online with other stealth masters) might turn you off because it's patronizingly easy.

This game takes place after the events in Double Agent, which leads to the first problem. The gameplay is built for newcomers at heart, but you have to play the last game to fully understand what the fuck is going on. Sam leaves the people he worked for and goes into hiding, his daughter's dead, yet that was part of a conspiracy. Sam's friend is dead, and I think he used to run the agency, which is run now by some dick who wants to take over the United States simply because this is a Tom Clancy game and someone is always trying to take over the U.S. for no real fuckin reason except they can. It's basically a lot of information to digest, and since you can only cover so much in one game, this leaves a lot of fuckin plot holes to those who haven't play the game before, and no, I haven't played the game before. And why is it that everyone wants to fuck with the U.S.? I like to play a modern game where the U.S. just fuckin chills in the background while the rest of the world duke it out. America doesn't have to be the center of every fuckin thing that happens. Do they think gamers won't like it unless they're fighting under the American flag? I would love to play a modern real world game where the U.S. isn't mentioned once bit. Some might say I'm being un-American, and they can fuck off. This is the most pro-American statement in gaming because I'm tired of my country being fucked with (especially by republicans).



I, for one, don't fully like the controls because they depend too much on the A button. In order to get Sam to do stuff that don't involve killing, you press A. Not only that, but you also have to be looking at what you need Sam to do in order for A to work. For example, to climb a wall, you have to look up and press A. Sounds simply, but when you're in a hurry, it's real easy to fuck it up. If you look too high up, you won't see the command to jump. Same thing if you look to low, and that pisses me off when I'm trying to hop a fence before the enemy sees me. Another example: to open a door you press A, and to peek under the door you press A. Confused? You have to look roughly waist high at the door in order to open it and look down at the floor to peek under it. Sounds like it's setup in a way you can't really fuck it up....until you fuck it up. There have been many times where I have accidentally opened the door to a room full of mercs who couldn't wait to show me a demonstration of their new-found love of killing dumb mother fuckas who open doors when they meant to peek under it because the controls are dick! The one thing I do like though is to take cover behind a wall or something, you hold down a button instead of pressing a button and being stuck like Velcro. The developers must not think likely of people like me because the AI is dumber than fuck with less brain cells than nuggets. These fucknuggets like to shout out exactly what their plans are like I can't fuckin hear them. Thanks guys; for a minute I thought I'd have to brain to figure out how to kill you. Shit, there are even times where I didn't really have to do shit. I'd just chuck a grenade in one direction, wait till they all run in that direction, and then run in the opposite direction. When the game calls for stealth, it's easy to crack some necks and keep it moving, but unbeknown to me were there moments where you don't really use stealth. The game provides you with little cover and tells you to go, and this happens ahellava lot during the last part of the game. So now it's a action game? Funny; I thought Sam's wasn't built to take a million billion bullets. Lets try shooting it out.............nope; doesn't work. Apparently, this is where you really need to use the mark and execute move, and it just occurred to me that I never explained that. When you kill an enemy with a sneak attack (B button), you earn a mark and execute which allows you to mark all the enemies you can and press Y to watch Sam kill them all. It felt so unless early in the game that I didn't even bother with it. It only after I've gotten my ass handed to me on several occasions by a large group of soldier with very limited cover at my disposal that moments like this were made for the mark and execute. I guess Ubisoft thought you would be a fuckin expert by now that you should be able to figure that shit out. Well excuse me mister game designer for wanting to use stealth to get through a situation, which is something this game is suppose to promote. In case you're wondering how to use mark and execute on the fucked up parts I mentioned, you mark everyone you can (guns have limits to how many people you can mark), you sneak attack one person which will probably alert the rest, and you use your now earned execute skill to clear the room. Only in hindsight can someone think of that shit. The leg of the game gives in way too much to action, which means trying to be stealthy may be the dumbest thing you can do. By the way, the mark and executes don't add up. If you sneak attack 2 guys, you can still only use it once, and once you use it, you have to sneak attack someone else. Well that's fuckin rewarding. Now you see why I didn't even bother with it to begin with. And don't even bother using stealth against other Splinter Cells because they know where you are using their own sonar goggles. I'm not saying you can't, but at this point, why would you want to.

Splinter Cell just doesn't appeal to me, which me the number 1 stealth game for me is still Batman (just kid; I have no favorite). I normally find stealth games a little hard for me, and when they make them easy, it's way too easy. Maybe I'm just too hard to please. I like to go on record to say that I don't hate stealth; I just like it better when it's an option rather than a requirement like Uncharted 2. Conviction doesn't strike any chords in people jaded about stealth, but maybe it wasn't meant to. If you're not on board by now, why bother, right?

Rating: Meh

NOTE: Months later and I'm still trying to beat Dragon Age. That bitch is hard even on casual difficulty. And the bosses....bull fuckin shit. They go waaaaay beyond cheap.

Wednesday, May 5, 2010

Halo Reach Beta Preview Pt. 2

Ok, there's some new stuff that I learned. Juggernaut mode has changed to be fuckin awesome. Before, the goal of the game was to kill the juggernaut to be the new juggernaut, then kill as the juggernaut. Kill the juggernaut will earn you a point, and every kill you get as the juggernaut earns you a point. First to 10 wins. As the juggernaut, you got an overshield. Now that's Halo 3. In Halo Reach, you get a strong ass overshield and a gravity hammer. Every kill earns you 10 points. What makes this version awesome and the Halo 3 version weak is that with a strong shield and a grav hammer, all the other players learn REALLY quickly that shooting each other is pointless and everyone aims directly at the juggernaut. Before you would kill the person next to you before he or she had a chance to kill the juggernaut, but that won't work this time because the superpowered juggernaut will own you all.

Funny story: while playing juggernaut, one of the other guys had managed to chip away at his health. Then I came in and stole his juggernaut kill. Hey, it was every man for himself (no teams). Right after I took his kill, I heard him scream "OH you got to be kidding me!" as I turned around and smacked him in the face with the hammer. Because everyone was just having a ball killing each other and not paying too much mind at the juggernaut, I went on a fuckin tear! Everyone tried the lone wolf routine, and all promptly ate hammer. It became apparent to everyone that maybe they should stop fuckin with each other and aim directly at me. After dominating for so long, it was now time for me to haul ass. I spent the last part of the match running from the large group of angry spartans. One guy tried to cut me off at the pass, but as they should have learned by now that's a really stupid fuckin idea. Every once in a while, I would catch someone by themselves and make 'em eat it, and when I finally got back full health and shield, I turned around and told the remaining people who were chasing me to Bring It! I crushed them all for the win. Good times.

One of the new game modes I got to play was called Headhunter. The goal is to collect skulls by either killing someone or picking them up from the ground and returning them to the base where they will be counted. If you die, you lose all the skulls you were carrying and they will fall on the ground for scavengers like me to pick up. This game is a hellava lot harder when someone is packing a rocket launcher I can tell you that. My new favorite weapon is the needler rifle which shoots exploding needles at enemies from sniper distance. It doesn't go BOOM like the regular needler gun, but damn this thing is potent. That's it for my preview of the Halo Reach Beta. I suggest you all play it for yourself and see what the fuss is about. Of course, you would need a copy of ODST, and if you don't have ODST you probably won't be interested in the beta....hmmmm....why did I do this preview again?  

Tuesday, May 4, 2010

Halo Reach Beta Preview

I'm still trying to figure everything out, but this is what I know so far. Apparently, Bungie decided to takes the Battlefield approach and have 4 different classes. This doesn't affect your starting weapons, but it does change your abilities, and yes you now have special abilities. The stalker class allows you to cloak, airborne has a jetpack, guard has a shield with protects you like the bubble shield except you can't move, and the scout class allows you to do what every other shooter does...sprint. About fuckin time Bungie. There are a couple of new weapons and it seems like they changed the battle rifle into a one-shot gun instead of a 3 shot burst. Still good though. There's also been a change in controls, but other than that it's Halo. I'm gonna play a few more games (a few more hundred), and I'll come back with more info tomorrow as well as some stories from some of my games.

Monday, May 3, 2010

Halo Reach Beta Out

If you haven't heard, the new Halo Reach beta is out, and it is awesome. Unfortunately, not everything that will be in the full version will be on the beta, but hey....it's Halo. In order to play the beta, you must have Halo 3: ODST. If you don't, sucks to be you. If you do, put in the campaign CD, not the multiplayer one. When the menu pops up, 'play the beta' will be selectable so select it and download the beta. It's 1.15 gigs so if you have an old Xbox360 (i.e. a 20 gig HD) make sure you have room. I got fucked a couple of times.

Sunday, May 2, 2010

Castlevania: The Dracula X Chronicles


Ah shit, no this game. I can't play Castlevania. Do you know how hard this game series is? The creators take great joy in making gamers cry. There is no way I'm playing this game. Then again, it's a brand new game on PSP (well, not new because it's been out since 2007), and this generation is dedicated to easier games for those who may not be experts. Who knows, maybe they made this game much easier than I'm thinking. Well, let's give this a try...................yep, still a bitch to play.

This is probably one of the easiest games I ever had to describe. You move left or right, you jump when need to, and you attack enemies. That's it. Your weapon is a whip which can only be used to attack in front of you, and this is where I get pissed off with the series. In every 2D Castlevania game except one, you can only whip in one direction (2 if you look behind you). I guess they left it like that to keep it challenging, but Super Castlevania 4 allowed you attack in 8 directions, and that game was hard as fuckin hell. Dracula X Chronicles is actually 2 games: Rondo of Blood and the PS1 classic Symphony of the Night, and I can't for the life of me figure out how the fuck to play SOTN, which sucks because that's the reason I bought this game. I guess you have to unlock it by beating Rondo of Blood, which is something I can't do because this bitch is hard as fuck. Fortunately, there aren't a lot of cheap deaths in Rondo of Blood like there were in old Castlevania games like getting hit by an enemy which caused you to jump back, and if you were by an edge you fell off and died. I've only had that problem on one stage so far, and it's currently what I'm trying to beat. The problem: I can't beat Death (all the old Castlevania fans right now are like 'ah maaan' because they know exactly what I'm talking about).

I recommend Casltevania for the hardcore gamers and/or fans of the series....or masochists who can't get enough punishment. I wish i could say more about the game, but I have to beat it first. Maybe one day I'll come back and revisit this review. Ha, maybe one day I can actually beat Death.

Rating: Sweet

NOTE: Seriously, I die in the cheapest fuckin ways when facing Death. I'm tired of getting hit by shit flying at me from off-screen.

Why You Should; Why You Shouldn't

Deciding which system you want to get is a bitch, unless you're a douchebag fanboy. Today, I'm gonna make that decision just a little bit harder. I'll give you 5 reasons why you should and why you shouldn't buy a Xbox 360, Playstation 3, Wii, PSP, and DSi.

Xbox 360
Why you should:
1. Detachable hard drive
2. Facebook and Netflix (Poke someone while watching a movie)
3. More Exclusive games than PS3
4. More budget and indie games than anyone
5. Xboxlive kicks ass (Others are free, Xbox is good)

Why you shouldn't:
1. Crappy D-pad
2. More ASS budget and indie games than anyone
3. Very high dickhead count on Xboxlive (They won't shut up)
4. Heats up quick (My room gets hotter when I play mine.)
5. It's a malfunctioning piece of shit! (If you buy a refurbished one)

PS3
Why you should:
1. Better exclusives than 360
2. A controller that hasn't changed in 16 years
3. Dollar amount of items that you buy online (not stupid points like Wii)
4. Blu-ray player
5. God of War 3

Why you shouldn't:
1. Takes longer to load games
2. Not backwards compatible (unless you buy an early system)
3. No cross-game chat (have to play the same game to talk to friends)
4. Games lag more (online and off)
5. You have to fuckin install every game into the hard drive

Wii
Why you should:
1. First party games kick ass (game made by nintendo)
2. Simple and fun games
3. Good for exercise
4. Chicks dig it (who wants to play with my Wii?)
5. Wii Store has old school Nintendo games

Why you shouldn't:
1. A shitload of crappy games
2.Your mom likes it
3. Wiimote doesn't always register movements
4. Controller parts are sold separately (that's some bullshit)
5. It's called Wii, I mean c'mon

PSP
Why you should:
1. It's a PS2 Jr.
2. Music and video
3. Most games feel like home consoles games
4. Sharp, clear screen
5. Decent Wi-Fi internet speed

Why you shouldn't:
1. Not many games being made for it
2. Damn near impossible to see screen in the sun
3. Battery doesn't always last long depending on game
4. No second analog (which sucks with FPS games)
5. The PSPgo (avoid at all cost!)

DSi
Why you should:
1. Durable as hell (just don't sit on it Travis)
2. First party games kick ass
3. Loooooong list of games
4. Dual screen gameplay is fun when used right
5. They have Tecmo Bowl! (......what?)

Why you shouldn't:
1. A shitload of crappy games like Wii
2. You don't feel like a grown man holding one
3. Camera is fuckin pointless with cell phones nowadays
4. Dual screen gameplay isn't often used right (or fun)
5. Your little sister has one

Saturday, May 1, 2010

The May Challenge: New Post Every Day!

For the month of May, I'm gonna try to do something I've never done before (mainly because I never have time). I'm gonna do a post every single day for the month, which means by June 1st, there should be at least 31 posts. Kick ass, right? Will I succeed? Probably not, but hey it's all about effort. Speaking of which, this post counts.