Friday, February 20, 2009

Sonic Unleashed


Sigh* Being a Sonic fan, I'm really not looking forward to writing this one. After playing good game after good game I was bound to run into shit eventually; ironic since a 3rd of the game is about running. This was another friend request so I had to do it, but now I'm wondering why I take requests at all. Months ago I played the Wii version and was mildly entertained, so I figured I'd like something about this version. I did find something, but it's not worth all the bullshit you have to go through to get to the good bits, especially since instead of this crap I could be playing Street Fighter 4 (Seth is cheap as hell!) or GTA4: the lost and the Damned. Oh well, let's talk shittiness.

Normally this is where I relay the plot of the game, but this is a Sonic game. It start with Robotnick (I refuse to fuckin call him Eggman) doing something retarded and ends with SuperSonic saving the day. When the beginning and end are always the same, the plot in between becomes redundant. HEY SONIC TEAM! How about giving Robotnick a break and bring out something or someone new for a change? I won't even explain how he became a werehog because it's just not worth going into.

And don't get me started on the voice acting. Somebody tell sonic team there's a difference between family game and kiddy game. If you want to make a game for the whole family, you don't write dialog that's too kiddy even for seseame street! I swear to God I wanted to kill those fuckin rodents every time they opened their mouths. Tails is supposed to sound like a little boy, but sounds like a very small woman instead. Amy's still a bitch who provides absolutely nothing (which is why Sonic wants nothing to do with her....smart boy). Robotnick is the stereotypical bad guy with the cheezy evil laugh. Chip...well he....ummm....well let me put it this way. Everything about him makes me want to crack the game in half and slit my own throat with the broken pieces. The only tolerable acting is Sonic, and he's not that good to begin with. OH, and you can't skip the cutscenes.

Now, remember when I said running is 1/3 of the game? For those of you who are paying attention, you probably realized that something is wrong since Sonic is known for FUCKIN RUNNING (RIGHT SONIC TEAM?)! Well when you do run, it's the most fun you'll every have with any 3D Sonic game. The controls and camera finally fit a Sonic game, and track design are awesome. My only gripe is that it's almost impossible to complete a stage on the first run. Sonic runs so fast that you won't know you were supposed to move or jump until you fail and die. Which brings up a point: Why do they still have lives? Lives are obselete.

To get to the running though, you have to go through the other 2/3 of shit the developers shoveled in for some reason. First let's start with the hub world. Its soooooo fucking useless, but they make you go through it. I can't even describe all the stuff you have to do, but know this: In order to move on to the next stage, you have to have a certain number of coins to open the door. If you don't, that means backtracking through previously beaten levels. What a lame way to lengthen gameplay (yes, I said lame). Then there are the nighttime werehog levels. Initially you think "well this aint too bad" but then it feels so boring after 2 levels. The level design sucks and the combat (while fun to see what combos Sonic has) is extremely easy. There's no attack patterns to learn, no real change in enemies, or any real reason why not to press the Y over and over to quickly end the fight. In the end, it's a pointless gimmick there to appeal to........you know what, I have no idea who this appeals to.

So how can I absolutely hate the Xbox360 version but find the Wii version mildly entertaining? Well let's start with the hub world. In the 360 version, you're forced to do stuff and collect coins; on the Wii there is no real hub world and the doors open almost automatically. Basically 1/3 of the game is cut out of the Wii version. Also the nighttime levels are cut into 5 minute stages and have less enemies to fight. On the 360, levels can take up to 30 minutes, you can't save in the level, and you have to look for coins throughout to open doors later. Lastly, the Wii version doesn't take forever to beat. Yea the daytime levels aren't as fast as the 360, but at least they're feasible to beat on the first try (except Eggmanland....Son of a Bitch!).

I'm not suggesting you get either version of this game, but if you're a big Sonic fan, then go for the Wii version if you own one. For the XBOX heads out there, stay away! If someone puts this game in your Xbox360, call the police because you just got raped (or something similar to that).
I'm not ready to end the Sonic franchise; maybe it just needs a new developer because Sonic Team obviously can only create shit.

NOTE: Isn't it funny how the better version was co-develop by Dimps, and Sonic Team fully developed the shitty version? Kinda supports my new developer theory, don't it?

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